SplineTime is a granular-based effect.

It lets you operate in 4 different dimensions simultaneously (time, speed, pitch, filter), each within a pattern of 16 individual tempo-based sync-steps. Straightforward parameter access allows subtle spectral and temporal movements as well as complex transformations of audio material. splinetime processes realtime audio input, or can be used as a sample player (WAV).

  • 4 independent effect dimensions
  • 16 time-synced steps per effect dimension
  • Variable step length
  • 16 audio buffers or live-input
  • Morphing between audio buffers
  • Time and frequency domain output visualisation
  • Resonant filter
  • Full parameter automation
(0.9 Mb)